065 : Finish monster init

function draw_platforms(ctx) { ... } function draw_monsters(ctx) { var monsters = _game.monsters; for (var i = 0; i < monsters.length; i++) { var m = monsters[i]; ctx.fillStyle = "#800000"; ctx.fillRect(m.x - m.origin_x, m.y - m.origin_y, m.width, m.height); } } function draw_goal(ctx) { ... }
Balthazar:

in the draw() function:

function draw() { ... erase(ctx); draw_platforms(ctx); draw_goal(ctx); draw_monsters(ctx); draw_player(ctx); ... }

GOTO 056