shinjuku

Playtest #3

Tue 21 Aug 2018

Participants: self, AdrianK

Overview

Components

Rules

Setup

Turns

At start of turn, randomly place a citizen on the map. Draw a card to determine the location.

Each turn choose an action:

After taking your action, you may optionally resolve the customers in a single ward. You must be able to match all customers in that ward with a shop.

At end of turn, draw 1 card

Final turn

When last customer is placed, everyone takes one additional turn.

Player actions

Upgrading stores

Cost 10yen for each upgrade: 1-store -> 2-store -> 3-store -> dept store

Resolving customers

When resolving customers:

Comments

Need to build on first turn. Players can run out of money if they build 2 shops and some track. Then they have to wait until a customer happens by.

Take a loan when short of money: borrow 10 and then pay 1 per turn until it’s paid off.

Summary: (A / G)

Citizens:

Shops:

Suggestions/Actions

For next playtest, more players.