shinjuku

Playtest #19

Mon 1 Oct 2018

Participants: self, JeffB, AdamB, SverreR

Overview

Components

Rules

Setup

Turns

Place a random customer at start of turn

Each turn take 2 different actions:

Department Stores

When a department store is built, it triggers a burst of new customers: 4/4/3 customers for 2/3/4-player game.

Final turn

When last customer is placed, that player finishes their turn and then everyone (incl the person who drew the last customer) takes one additional turn.

Comments

Chairman: goal is to increase wildcard opportunities

Chairman in same location as your dept store is dangerous: you don’t get an extra wildcard and everyone else can use it to skip your dept store.

Spending an action to move the Chairman might be too expensive.

Suggestions/Actions

For next playtest: