shinjuku

Playtest #26

Wed 30 Jan 2019

Participants: JeffB, SverreR, SamH, OliverC

Overview

Components & Rules

Baseline rules, except:

Comments

Two new players: one player playing their 1st game; another on 2nd.

Game stopped early (after about ~45 min) because of time. Startup took longer with rules explanation.

Scores:

  Score
Jeff 0 ~1~ 1 1 2
Sverre ~2~ 2 1 1 4
SamH ~2~ 2 1 1 4
OliverC ~1~ 1 0 0 1

When upgrading to a dept store, it’s a bit odd to remove the customer from the game. No obvious place to put it other than in the box. It would be easier to just put it back in the customer bag.

Track:

Rule clarification: Can the Chairman be moved after taking an Income action?

How to encourage more track building?

Track: The 1-card cost rule has been around for a while and may no longer be necessary:

Track building rule can be simplified to:

Suggestions/Actions

For next playtest: