Thu 14 Nov 2019
Participants: Josh Y, Adam, Gary
Testing:
Skipping stores feels odd
A: Does this rule change encourage suboptimal play?
Also, this is degenerate for 2 players:
A: change Move action - must satisfy at least 2 customers. To encourage bigger moves
A: Note: If small Move must follow track, then it can easily be moved back (because there is track).
J: “Gary, sometimes you make me sad”
New action is not powerful enough to use. Should a more powerful version be added/used?
Perhaps allowing a single customer to be extracted from a group and moved to a neighboring ward.
Scores (single/double = total):
Score | |||||
---|---|---|---|---|---|
Josh | 1/3 = 7 | ~4/0 = 4~ | 3/0 = 3 | 3/1 = 5 | 15 |
Adam | ~3/1 = 5~ | 2/2 = 6 | 1/3 = 7 | 1/0 = 1 | 14 |
Gary | 1/2 = 5 | 1/2 = 5 | ~2/1 = 4~ | 1/1 = 3 | 13 |
None. Next playtest will be with new players.