064 : Init monsters

function init_game() { ... // Game state. _game.game_over = false; _game.platforms = []; ... _game.platforms.push(create_platform(400, 170, 80, 20)); _game.platforms.push(create_platform(460, 110, 40, 20)); _game.monsters = []; _game.monsters.push(create_monster(350, 360, 20, 20)); _game.goal = create_goal(500, 360); ... }

GOTO 065