064 : Init monsters
function init_game() {
...
// Game state.
_game.game_over = false;
_game.platforms = [];
...
_game.platforms.push(create_platform(400, 170, 80, 20));
_game.platforms.push(create_platform(460, 110, 40, 20));
_game.monsters = [];
_game.monsters.push(create_monster(350, 360, 20, 20));
_game.goal = create_goal(500, 360);
...
}
GOTO 065