100 : Node 100

Balthazar:

xxxx

script.js:
// Handle ball movement and collision. function update_ball() { _ball.x += _ball.velocity_x; _ball.y += _ball.velocity_y; // Bounce off horizontal walls. if (_ball.y <= 0) { _ball.velocity_y *= -1; } if (_ball.y >= _game.height - _ball.height) { _ball.velocity_y *= -1; } // Bounce off vertical walls. if (_ball.x <= 0) { _ball.velocity_x *= -1; } if (_ball.x >= _game.width - _ball.width) { _ball.velocity_x *= -1; } // Bounce off paddles. var ball_speed2 = (_game.ball_speed / 2.0) if (_ball.velocity_x < 0 && _ball.x + ball_speed2 > _player1.x + _player1.width && _ball.x - ball_speed2 <= _player1.x + _player1.width && _ball.y + _ball.height >= _player1.y && _ball.y <= _player1.y + _player1.height) { _ball.velocity_x = _game.ball_speed; } if (_ball.velocity_x > 0 && _ball.x + _ball.width + ball_speed2 > _player2.x && _ball.x + _ball.width - ball_speed2 <= _player2.x && _ball.y + _ball.height >= _player2.y && _ball.y <= _player2.y + _player2.height) { _ball.velocity_x = -_game.ball_speed; } }

GOTO 110